Destruction System

DEMO VIDEO

100% Blueprint based templates that allow you to quickly setup an interactive destruction with physics support.

Destruction system uses predefined list of static meshes that represent object’s different states of damage. The system allows you to easily switch from one state to another by applying damage to the object. Additionally, any audio or particle system can be used to make a smooth transition between states.
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Technical Details

Features:
100% Blueprint
Multiple states of damage support
Damage threshold (health points)
Transition Particles system and sound effect support
Debris elements with physics simulation support
Debris spawn offset and force impulse control
Drag-and-drop examples

Number of Blueprints:
1 Main Blueprint + 8 examples
Network Replicated: No
Supported Development Platforms:
Windows, Oculus, SteamVR / HTC Vive

Asset version: 4.26

Original_Link_www.unrealengine.com/marketplace/en-US/product/destruction-system

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