DLSS 3 – Upscaling for Unity – Unity

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“One of the best assets on the Unity Asset Store made by one of the best asset developers.”

Todd D’Arcy – Managing Director [ target=”_blank”>Falling Frontier]


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“Saved our console release, 5 stars! Hard-working, passionate, attentive and responsive. It’s been nothing but a pleasure working with Dominic and his team.”


Andrew ‘Refleax’ Farrugia – CEO & Game Director [ target=”_blank”>Holdfast]



DLSS 3 – Upscaling for Unity has been tested in Unity versions 2021, 2022, 2023 and Unity 6!


⚡Boost your frames with DLSS 3 Upscaling for Unity!⚡

DLSS 3 is an upscaling technique, creating high quality and resolution frames based on lower resolution input. By using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!


If your project is limited by GPU performance, DLSS 3 will give you a higher framerate. If a project is limited by CPU performance, all it will do is make the GPU workload lower. While this may seem like a big limitation, it also means a laptop will use way less battery power when using DLSS 3!


🌀Easy to use

DLSS 3 has been designed for an easy setup, with an extensive documentation describing the process.

Additionally, DLSS 3 has been extensively tested with all default Unity Post-Processing, however we can’t guarentee that all custom Post-Processing assets will work out of the box. If you run into problems with custom assets, contact us and we’ll see if we can help to add support for it!


🍀AAA Anti-Aliasing

DLSS 3 features a high quality Spatial Anti-Aliasing built-in. Get rid of those jagged edges and flickering while also improving your project’s performance!


❤️Boost even further with FSR 3 – Upscaling for Unity

Do you need upscaling for your players on AMD GPU’s or other platforms? target=”_blank”>Try out our FSR 3 – Upscaling for Unity asset


💙Boost more with XeSS – Upscaling for Unity

Want an even better visual fidelity upscaling for all GPU brands? Add the new target=”_blank”>XeSS – Upscaling for Unity to your project!


💜Boost for mobile with SGSR 2 Mobile – Upscaling for Unity

Sometimes FSR 3, XeSS and DLSS 3 can prove too performance heavy for mobile or older devices, we released the blazingly fast target=”_blank”> SGSR 2 Mobile – Upscaling for Unity especially for this reason!


🛟Support

If you run across any issue with implementing DLSS 3, please read our target=”_blank”>Documentation or contact us on target=”_blank”>Discord.

Even while the asset has been rigorously tested, there are always edge cases that are difficult to foresee, please contact us if you run into any issue!


👷Third Party Integrations / Connections

These assets have added specific support for this asset. Please note that these assets are not included! If you need support for these assets, please contact the original developer.

  • target=”_blank”>Unified Settings & Game Options UI – A settings template with one unified interface for all render pipelines (URP, HDRP, Built-in) and input systems (old and new).
  • Create settings menus with ease using the target=”_blank”>Settings Menu Creator – Build customized settings menus in no time. Works in Built-in, URP, and HDRP. The integration works with all versions including the target=”_blank”>Free one.

Need integration with another asset? Please send the request to target=”_blank”>info@thenakeddev.com.

Home Page: _https://assetstore.unity.com/packages/tools/utilities/dlss-upscaling-for-unity-262761