Dungeon Crawler Grid Controller – Unity

Dungeon Crawler Grid Controller – Unity
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Grid Controller is a grid-based first-person controller that’s simple to set up yet robust and versatile. No scripting required. Ideal for dungeon crawlers. Works with Unity 6+ and all Unity versions 2020, 2021, 2022, 6.x, and newer.
Features:
- Real-time or turn-based movement
- Smooth movement or instant snapping to grid positions
- Support for inclines, declines, and crouching
- Free look camera
- Optional head bob
- Minimap
- Compass
- Surface system for footstep sounds and barrier bounce sounds
- Triggers and interaction with doors, levers, stairs to other scenes, etc.
- Input system independent: use with built-in input, Input System package, Rewired, etc.
- Audio system independent: use with built-in audio, FMOD, etc.
- Supports Input System local multiplayer.
- Optional Pixel Crushers Save System integration
- Complete, clean, and well-documented C# source code
- All art shown in demo scene is included for use in your projects
No generative AI was involved in the creation of Grid Controller.
Home Page: _https://assetstore.unity.com/packages/tools/game-toolkits/dungeon-crawler-grid-controller-235922