Dynamic Combat System

DEMO VIDEO 1  DEMO VIDEO 2

Easily modifiable combat system implemented entirely in blueprints

Equipment & Inventory

Easily modifiable/extendable
Several attack types
Block/Parry/Backstab systems
Roll/Dash/Dodge system
Damage dealing/receiving system
Statistic component with widget (health/stamina/mana/experience etc.)
Dynamic Targeting included
Accurate hit detection (Line traces checking mesh)
AI system with template from preview video included
Equipment system with 7 slots (LefHand/RightHand/Head/Top/Legs/Hands/Feet)
Inventory system (Keyboard/Gamepad navigable) with Action Bar

Technical Details:

Number of Animations: 63
35 Locomotion Animations(3 Blendspaces)
28 Additional Animations(Attacks/GetHit/Roll etc.
Number of Blueprints: 81
Number of Actor Components: 9
Number of Blueprint Interfaces: 6
Number of Widget Blueprints: 9
Number of Animation Blueprints: 2
Number of BTDecorators: 3
Number of BTServices: 4
Number of BTTasks: 16
Number of Anim Notifies: 9
Number of Item Blueprints: 14
Number of unclassified Blueprints: 9
Number of Sound Cues: 8
Input: Keyboard, Mouse
Network Replicated: No

Original_Link_www.unrealengine.com/marketplace/en-US/product/dynamic-combat-system

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