Faucet Player System – Physics Character Controller and Game Systems

DEMO VIDEO

Version 1.5 Released. More details below

Faucet Player System (FPS) is a fully-functional and vastly extendable physics-based character controller system. Finally a smooth and reliable solution for fully physics-based character mechanics of any kind.

Includes many built-in functionalities such as:
– Moving-Platform support with optional velocity inheritance.
– Extensive first-person and third-person camera system (With perspective switching)
– 3D Platformer Controller Example
– Slope Ski Example Controller
– 360 Slope Running Example Controller
– Humanoid Character Integration and Animator Controller (For First-Person Full-Body Awareness, and Third Person)
– IK Integration (Including Foot Grounding IK)
– Interacting with physics objects naturally
– Extensive and Extendable Interaction System
– Physics Sounds System
– Universal Health System
– Dynamic Physics Damage System

(New Functionalities Coming Soon in V2):
– Simple Inventory System
– Extensive Gun/Weapon System
– AI/NavMesh Integration
– Isometric Shooter Example
– Faucet Ropes System
– Improved Character Controller
– Improved Interaction System with Unity Events Inegration

New in Version 1.5:
– General Improvements
– Some Warnings and incompatibilities cleaned up
– Standard Assets No Longer Required

Asset version: 1.5

Original_Link_www.assetstore.unity.com/packages/templates/systems/faucet-player-system-physics-character-controller-and-game-syste-99123

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