Flock Box DOTS – Unity

Flock Box includes implementations of several steering behaviors that can be mixed and matched with NO SCRIPTING REQUIRED. Included behaviors are:

Alignment,

Cohesion,

Separation,

Containment,

Seek,

Pursuit,

Arrive,

Flee,

Follow Leader,

Avoidance,

Queue

and Wander.

Individual behaviors can be combined to create compound behaviors. For instance, Wander + Seek produces Foraging. The behavior system can also be easily extended with new custom behaviors.

Thread in Unity Forums

Stress Test Demo Download

Send any comments or questions to marc@cloudfinegames.com

Home Page: _https://assetstore.unity.com/packages/tools/behavior-ai/flock-box-dots-155028