Generator & Fuel System – Unity

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The Generator System is a robust template designed for integrating a fully-functional generator system into your project. It employs a raycasting mechanism for collecting a Jerrycan, which holds fuel and activates an inventory system. The Jerrycan can be used to either fuel a generator or to be refilled at a fuel barrel. Each action is accompanied by custom UI elements for an immersive experience. The generator has customisation for fill rate, burn rate, rumble options and custom events.

CORE FEATURES

  • First Person raycast interaction
  • Customisable Generator Mechanics
    • Fuel Burning mechanic
    • Rumbling mechanic
    • New filling mechanic
  • Inventory for Fuel Collection
  • Adjustable gauges and limits
  • Easily Customisable Controllers
  • Puzzle Gameplay
  • 3 PBR Models
    • Generator, Jerrycan & Fuel Barrel
  • Custom UI’s for each item
  • Full Documentation
  • Online Documentation

NEW FEATURES

  • v1.6 – New controllers, removal of some older content and managers
  • v1.5 – TMP Integration, null checks and general optimisations
  • v1.4 – Infinite fuel barrel, new sound effects, new filling mechanics
  • v1.3 – Fuel burning, custom inspectors, new 3D assets
  • v1.2 – Ease of use update with refinements

MODELS INCLUDED

  • 1x PBR Generator (4096×4096 resolution)
  • 1x PBR Jerrycan (2048×2048 resolution)
  • 1x PBR Fuel Barrel (2048×2048 resolution)

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**SUITABLE FOR ALL VERISONS OF UNITY

If you have any problems or have a question, don’t hesitate to contact me via email

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HDRP / URP Materials Note

Materials may need upgrading when using URP or HDRP. Use the render pipeline asset converters: Window > Rendering > Render Pipeline Converter

Home Page: _https://assetstore.unity.com/packages/templates/systems/generator-puzzle-system-168832