Japanese Modular Temple unrealengine

With this pack you can customize the size and the look of your Japanese buildings.

All materials are PBR.

This pack also include 3 demo maps where you can see how things could be assembled.

This is not a full environment, the demo map do not contain foliage.

I Am currently working on a major update of this asset pack.

You can see some progress in the last screenshot.

Don’t hesitate to contact me if you wanna see some of the work in progress.

Technical Details

Features:

  •    4 Bases
  •   1 Statue Bases
  •   13 columns
  •    2 fences
  •   1 fence pillar
  •   2 floors
  •   12 roofs
  •   3 tokonoma
  •   1 closet
  •   4 sliding doors
  •   1 sliding door base
  •   1 beam
  •   1 external stair
  •   1 stair side
  •   1 internal stair
  •   1 tatami
  •   6 wall pieces
  •   1 windows
  •   1 temple door
  •   2 tori gate
  •    1 roof tori
  •    2 bridges
  •    1 bridge support
  •    4 candles
  •    1 flame candle
  •    1 fireplace
  •    3 trunks
  •    1 paper lamp
  •    2 wood lamps
  •    2 roof lamp
  •    2 water lamps
  •    2 rope
  •    2 rope decorations

Texture Sizes:

  •     6 256×256
  •     2 512×512
  •     40 2048×2048
  •     22 4096×4096

Scaled to Epic skeleton: Yes

Collision: automatically generated

Vertex Count: 12 – 96,004

LODs: Yes

Number of Meshes: 85

Number of Materials and Material Instances: 31

Number of Textures: 70

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

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