Luos’s Four More Elements

DEMO VIDEO

Lightning, Ice, Light, Darkness are the central elements of the second “Four Elements” package.
They will look amazing for your RPG, MOBA, or any Fantasy & Adventure game!
All effects are centered around offensive, defensive and impacts.
Works great with the other “Four Elements” pack available on the marketplace!
All effects come with optimized textures, materials, meshes, and three LOD’s.

13 Emitters.
25 Materials, 15 Instances.
26 Static Meshes.
37 Textures.
9 Amazing Material Functions.

Update 1.2 (4.16 and up)
Optimized materials, emitters, particle LOD’s.
Lowering the total shader instructions by 600+, lowering texture calls by a few dozen, and significantly lowering overdraw.

Note 1: Each effect has a light disabled inside Cascade, Enable them at your own discretion.
Note 2: Blueprints are only for showcasing content, I do not provide help with blueprint issues. This is a VFX-Only package.

Technical Details

All effects come with optimized textures, materials, meshes, and three LOD’s.

13 Emitters. (Offensive, Defensive, Impact. one ribbon, All particles are named properly)
25 Materials, 15 Instances. (Easily readable)
26 Static Meshes. (Between 4 and 2050 polygons)
37 Textures. (Mostly masks, 512×512 up to 4096×4096, but can be resized without much quality loss)
9 Amazing Material Functions.

Update 1.2 (4.16 and up)
Optimized materials, emitters, particle LOD’s.
Lowering the total shader instructions by 600+, lowering texture calls by a few dozen, and significantly lowering overdraw.

Note 1: Each effect has a light disabled inside Cascade, Enable them at your own discretion.
Note 2: Blueprints are only for showcasing content, I do not provide help with blueprint issues. This is a VFX-Only package.

Type of emitters: CPU, GPU, Mesh, Ribbon.
Documentation included: No

Original_Link_www.unrealengine.com/marketplace/en-US/product/luos-s-four-more-elements

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