Magica Cloth – Unity
Magica Cloth – Unity
[Latest Information]
This asset will be discontinued on 3/31/2025!
Support support will also cease to be available on 2025/3/31.
A new version of this asset, MagicaCloth2, is now available for purchase.
[Features]
– Fast cloth simulation with Unity Job System + Burst compiler
– No native plugin.
– Works on all platforms except WebGL
– Works with all BuildIn / URP / HDRP / CustomRP rendering pipelines.
– Implement BoneCloth driven by Bone (Transform) and MeshCloth driven by mesh
– MeshCloth can also work with skinning mesh
– Easy setup with an intuitive interface
– Time operation such as slow is possible
– Camera culling system
– With full source code
[Required]
– Unity2019.4.31(LTS) higher
– [Burst] package
– [Mathematics] package
– [Jobs] package(preview)
– [Collections] package(preview)
Installation Guide
Document
All release notes
Unity Forum
Support E-Mail (support@magicasoft.jp)
Home Page: _https://assetstore.unity.com/packages/tools/physics/magica-cloth-160144