Sci-Fi Arsenal Vol 1.0 – Unreal Engine

DEMO VIDEO

A set of more than 17 high quality Sci-fi Weapons and Crates for your next shooter game – Rifles, Pistols, Shotgun, Rocket Launcher, Grenades, Detonator, Ammo Crates, Ammo Boxes. Including Animations and Blueprint Classes.

NOTE:
* Please all screenshots were taken from the Unreal Engine 4 editor viewport *

Main Features:
Skeletal Meshes contains animated parts, LODs, Custom placed Physics Assets, and Customizable Material Instances.
Static Meshes also contains LODs, Collision Mesh, and Customizable Material Instances.
Simple Weapon Blueprint Classes which implements Ammo Digital Display system on weapons.
Character Animations included for weapons (Idle Stance, Fire, Reload).

Technical details:
Texture Sizes: 4096×4096 & 2048×2048.
Scaled to Epic skeleton: Yes.
Collision: Yes (Automatically generated).
Physics Asset: Yes (placed manually for realistic collisions results).
Triangle/Vertex Count: 96 Triangles – 64,000 Triangles.
LODs: Yes ( 2-3 LODs per Skeletal and Static mesh).
Number of Static Meshes: 13 Static Meshes.
Number of Skeletal Meshes: 41 Skeletal Meshes.
Number of Master Materials: 4 Master Materials.
Number of Material Instances: 46 Material Instances.
Number of Textures: 256 Textures.
Fonts: 2 Fonts included ( Used in 3d UMG widget blueprint for Ammo Digital display system ).
Particle Systems: 1 particle system (Rocket Launcher Laser).
Supported Development Platforms: Windows
Supported Target Build Platforms: PC, Consoles.
Supported Unreal Engine Versions: 4.22 – 4.27 and 5.0 – 5.8

Important/Additional Notes:
Unreal Engine Mannequin Mobile version included for quick animation retargeting, you were not charge for that, it’s free .
You are meant to Retarget all the character animation sequences and Aim Offset to your custom Character to be able to use them in your project.

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