Moto Pro

DEMO VIDEO

An easy to use, highly flexible system for getting wheeled vehicles up and running quickly! Add instant vehicle statistics to any wheeled vehicle with optional ignition control, manual or automatic gearing selection, damage, fuel, oil, water and a battery system. Vehicles can be set to rely on these engine statistics, or be set to free unlimited usage. Also included is the newly revised Air Control Component. This new system not only adds air control to any wheeled vehicle, but also allows the vehicle to speed boost with air braking and physics jumping. This system is greatly refined over previous versions of MotoPro. As with earlier versions, the driver can also eject from the vehicle in a rollover event but can now be switched on and off more easily. Included are numerous vehicle examples set up for different usages.

Technical Details
100% Blueprint Project
Easy to use
Fully Commented
19 Skeletal Mesh Assets + Animations
123 Static Mesh Assets
250 Material Instances
1 Master Material
3 Maps (Asset Overview, Race Track Map, 8K Desert Map- New!)

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Heres what’s changed….
Overhaul of Multiplayer Replication of Vehicles and Driver
Overhaul of Vehicle Stats & Air Component
Overhaul of BaseWheeledVehicle Class with Feature Improvements
Overhaul of Tire/Suspension Data for Improved Terrain Handling
Physics & overall handling improvements
Expanded Ragdoll features/velocity prevention
Expanded Driver features including new driver ejection improvements.
Driver & Vehicle Camera Improvements
Free Look Camera Feature added to Vehicles by customer request.
New Alternate Vehicle HUD to include dynamic instrument panel
Overhaul of GoKart assets to fully support customization (Car Body, Liveries, Frame, & Motor now fully customizable)
Full Gamepad Support
Overhaul of Folder Structure and Project Organization

Original_Link_www.unrealengine.com/marketplace/en-US/product/unreal-gokart

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