MW Auto Material

Documentation: Online Documentation

smart landscape automaterial setup with 5 custom layers, use any textures and 3d foliage. Made for quick prototyping and high performance. Distance blending reduce tiling, including variation texture, full landscape color map. Also included a procedural cloud, water and snow system. Comes with seven photoscanned ground textures and procedural foliage. Bake procedural layers to textures, use them with landscape layer materials like MWLandscape Material. Included also two background mountain meshes. The material is modular and customizable, just plugin your textures and go! Need more foliage and functions? Get our  Interactive Foliage Pack or any of our other packs.

FEATURES:

  • Smart landscape automaterial
  • Customizable landscape layers
  • Bake layers to textures (1k/2k/4k)
  • Procedural snow & water layer
  • Procedural foliage placement
  • Procedural cloud system with shadows
  • Distance blending controls
  • 7 free photoscanned ground textures
  • Background mountain meshes
  • Two 2×2 km example landscape

Technical Details

ASSET LIST:

  • Blueprints: 1
  • Landscapes: 2
  • Background Mountains: 2
  • Rocks: 8
  • Grass: 4
  • Ground Materials: 7
  • Cloud Materials: 3
  • Material Functions: 11

Physically-Based Rendering: Yes

Texture Size: The majority of assets use 4096×4096 base color, normal, and utility textures

Collision: n/a (Landscape)

Vertex Count: n/a (Landscape)

LODs: n/a (Landscape)

Number of Meshes: 16

Number of Materials and Material Instances: 32

Number of Textures: 31

Intended Platform: PC

Platforms Tested: PC

DefaultEngine.INI: MWAM Default Settings (4.26)

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