Procedural Decal Tools

DEMO VIDEO 1    DEMO VIDEO 2    DEMO VIDEO 3

Procedural blueprint toolset for generating highly reusable decal content from basic tiling and masked texture inputs.

Features:
– Decal Types: Basic Decal, Tiling Decal, Stain Decal, Paint Decal & Patch Decal
– Large set of highly tunable parameters to customize each decal type to exact specifications
– Angle fade masking to remove decal stretching
– Auto alignment of decals to nearest surface at the click of a button
– Supports parallax occlusion mapping based on decal actor alignment
– Generates proceduralized normal edges on some decal types
– Aspect ratio locking on decal actor scale
– Inheritable blueprints for saving custom settings for quick re-use.
– RGBA packed textures & materials are set up to support AO(R), Displacement (G), Roughness (B), Metalness (O). Materials have been commented to allow for easy adjustments to this framework.

Asset version: 4.26

Original_Link_www.unrealengine.com/marketplace/en-US/product/procedural-decal-tools

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