Regular Male Civilian Character

5 faces

12 clothing types (with different color variations):

  • hat
  • classic jacket
  • shirt (with and without tie)
  • classic pants
  • classic shoes
  • leather jacket
  • jeans
  • sneakers
  • t shirt (2 variant that go over and inside pants/shorts)
  • sleeveless shirt (2 variant that go over and inside pants/shorts)
  • shorts
  • slippers

3 accessories types(with different color variations):

  • leather office case
  • aviator glasses
  • leather gloves

NO FACIAL ANIMATION

shaders features and optimization will be added in the nearest update

Technical Details

Features:

  • customizable multi-layer material system for skin and hair
  • countless amount of character variations
  • 5 hair color presets
  • 5 skin tint presets

Scaled to Epic skeleton: Yes

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: can use any animation for UE mannequin

Number of characters: countless character variations

Vertex counts of characters: 2650-11000 (for lightest and heaviest, depends how many parts are on the characters)

LODs: 2nd-70%, 3rd-40%

Texture Resolutions: 512×512 (small parts like glasses)-2048×2048(bigger parts like body, head, pants and jackets etc)

Supported Development Platforms: Any which support Unreal Engine

Supported Target Build Platforms: Any which support Unreal Engine

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