Runtime Transform Gizmos (Lite) – Unity
Runtime Transform Gizmos (Lite) – Unity
🎥 Trailer: Watch the RTG Lite Trailer
🕹️ Try the Demo: Windows Build
💬 Unity Forum Thread: Join the Discussion
📘 Quickstart Guide: Get Started Here
Overview
RTG Lite is a focused transform gizmo system designed specifically for runtime use in Unity.
It allows you to move, rotate, and scale objects at runtime using familiar editor-style gizmos, without relying on UnityEditor APIs or editor-only workflows.
🧩 RTGUI Compatibility
Runtime Transform Gizmos is compatible with RTGUI – Runtime Tool GUI Framework.
RTGUI can be used together with Runtime Transform Gizmos to build custom runtime editor-style tools that combine object transform manipulation with dockable windows, inspectors, hierarchy views, debug panels, menus, and other runtime UI.
Core Features
Transform Gizmos
- Move / Rotate / Scale (TRS) runtime gizmos
- Axis-based manipulation
- World and Local space support
- Stable and deterministic behavior
Editor-Style View Gizmo
- Familiar scene view gizmo for camera orientation
- Quickly switch between Top / Front / Side views
- Intuitive camera reorientation
Camera Navigation System
Navigate your scene with familiar Unity Editor controls:
- Orbit
- Focus
- Pan
- Zoom
- Perspective / Orthographic projection switch
Undo / Redo
- Built-in undo / redo system for object transformations
- Safely experiment and revert changes at runtime
Grid System
- Optional visual grid for placement and alignment
- Configurable cell size and appearance
Snapping
- Position, rotation, and scale snapping
- Precision control for runtime editing
Shortcut Configuration
- Fully customizable keyboard shortcuts
- Configure gizmo modes, snapping, camera controls, and more
Who Is RTG Lite For?
RTG Lite is ideal for:
- Runtime level editors
- In-game building systems
- Debug and developer tools
- Prototyping and internal tooling
- Projects that need runtime manipulation without full editor complexity
Looking for More?
RTG Lite is the streamlined entry point into the RTG ecosystem.
If you need more advanced runtime editing features, consider upgrading:
🔹 RTG Basic
Includes everything in RTG Lite and adds:
- Terrain gizmos
- 3D Collider gizmos
- Character Controller gizmos
- Light gizmos
🔸 RTG Standard
Includes everything in RTG Basic and adds:
- Extrude gizmo
- Box Scale gizmo
- 2D Collider gizmos (Box, Circle, Capsule)
- Audio gizmos
- Camera gizmo
Support
If you have questions, feedback, or need help:
📧 Email: octamodius@yahoo.com
💬 Unity Forum: Join the Discussion
I usually respond within 24–48 hours.
Home Page: _https://assetstore.unity.com/packages/tools/modeling/runtime-transform-gizmos-125537