Spring Landscape

Taking you right into the middle of a green land surrounded by mountains with snowy tops where you can walk on the lower parts or go high into the mountains! The environment is semi dynamic. Meaning, you have moving cloud shadows from the sky! There’s also a static mesh landscape included for you to put around the original landscape and make it feel bigger by having a longer view distance.
Note: Brightness and/or contrast in Gifs and Videos might vary from the original content due to post processing, generation process, and compression. For more accurate look refer to screenshots.

Features
• 1×1 Meters Vertex Density – Explanation
• Surface customization through material instance parameters
• Controllable distance based landscape tessellation
• Library of custom plug and play functions
– Global Normal Variation
– Distance Tessellation
– Displacement Fade
– Fresnel Correction
– Distance Fade
– Cloud Panner
– Colorizer
– Mixer
• 64 Square Kilometers of playable area
• Dynamic Layered Cloud shadows
• Heightmap based layer blending
• Paintable landscape layers
• Background mesh

Technical Details
Note: As of 4.23 you might need to input a large value for “Start Distance” in Exponential Height Fog settings.

PBR: Yes
Texture size: Up to 8K
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
Documentation: No
[1] Landscape
[5] Materials
[5] Material Instances
[13] Material Functions
[18] Textures
[2] Meshes

Asset version: 4.19-4.25

Original_Link_www.unrealengine.com/marketplace/en-US/product/spring-landscape

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