Superluminal Stardust 3D Library

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3D Model Library for Superluminal’s Stardust
Nearly 200 textured 3D models loaded with a single click. Swiftly build designs for your projects with models from Sports, Music, Generic FUI, Technology, Biology and more.

Stardust is an innovative Adobe After Effects plug-in for the creation of stunning particle and object based motion graphics and effects. It’s groundbreaking interface allows for combining 3D models, particles, effects and more, all existing and interacting in one shared space, enabling unparalleled integration between powerful tools delivering creative expression never before possible in After Effects. Make your vision come to life using 3D physics, Replica animation engine, 3D Model Library and hundreds of other features. Easily create complex effects using any of the hundreds of shipped presets, or build setups ground up using the modular workflow.

 

Main New Features :

  • Volume workflow –  Create striking looks, meshing particles and 3d models into volumes using the renowned OpenVDB technology. Create complex intersections and manipulations of volumes using Stardust’s highly flexible modular design.
  • 3D Wireframes – New OBJ Emitter options to emit from model edges.
  • Extrude Edges – Extrude Masks and Text Edges to create fine hollow bodies.
  • Transparent material – Affect transparency by surface facing towards or away from the camera, to achieve an X-ray like effect.
  • Transparent material – New option allows to affect the DOF.
  • Normal Map from Bump – Convert bump map (any grayscale image) to a normal map, to easily create procedural materials inside AE.
  • Stardust panel additions
    • Auto Connect Node – Connect a node between two linked nodes by dragging on top of the connection line until it turns green.
    • Detach – Alt + drag a middle node to disconnect it and have the two surrounding nodes link directly.
    • Multi-Connect – Shift click a connector, and use the green link line to connect to multiple nodes.
    • Right click to create nodes, or group selected nodes.
  • Preview – Fast preview of 3D setups as wireframe / flat / flat shaded.
  • Path Emitters – Emit range: Controls the emit range of the path.
  • Ambient Occlusion  – New option allowing to tint the AO color.
  • Specular – New option to adjust the specular amount.
  • Model Node – New option to normalize scale and align the model to its sides.
  • UV Map – New option to apply planar mapping to a 3D model.

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