Swordswoman

Description
Rigged with UE4 skeleton.
Bone simulation is not set up in the project. Please use extra bones to avoid artifacts in the animation.
Facial expressions are included (ARKit\Apple blendshapes)
You can change the COLORS: armor, weapon, shoes, hair, eyes, skin, nails, lingerie.
Character is MODULAR. The asset includes separated parts: body patrs, head, hair, armor parts, lingerie , shoes. Also added a whole body without seams.

4K Armor (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
4K Weapon (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
4K Lingerie (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
4K Head (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
4K Body (Albedo, Normal, Occlusion+Metallic+Roughness, ID)
4K Eyes (Albedo, ID)
4K Hair (Albedo, Alpha, Root, Depth, ID)
1K Eyelashes (Albedo/Alpha]

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