Unity Asset – World Map Strategy Kit

DEMO

DEMO

DEMO

It includes great visual appealing features that are complex to implement to provide you a AAA kickstart in developing your game:

 

– Game viewport with 3D surface mesh for terrain with customizable/realtime height, infinite horizontal scrolling (world wrap) and gorgeous effects (water, coast foam, buoyancy effect, frontier lines, PBS based, …)

 

– Cloud layer with animated drop shadows over terrain.

 

– Artistic and animated Fog of war with simple API to clear fog over a zone of control, country or province.

 

– Path-finding engine based on A* algorithm for unit movement. Assign terrain capabilities to your units and they will automatically take the optimal path.

 

– Highlighting system for selecting countries and provinces.

 

– Hexagonal grid optimized for low vertex count and highest frame rate.

 

– Line drawing system with animated dashing line support to show routes, throwing arcs, on-terrain paths, …

 

– Custom attributes for countries, provinces, cities, mount points, grid cells and game units. JSON support.

 

– Day/night cycle.

 

– Optional minimap for quick navigation.

 

– Smooth runtime switching between 2D and 3D viewport mode (demo scene 15)

 

– Easy to use and documented API for units positioning, selection and movement over the map (locations based either on lat/lon, plane/2D coordinates or country/province/city names).

 

– WGS84 datum real world cartography included, no internet connection required.

 

– Includes frontiers of +4400 provinces, +7100 cities and +240 countries.

 

– Cities are classified on normal cities, regional and country capitals.

 

– Dynamic country labelling with adaptive text to the terrain.

 

– Map Editor for creating or modifying countries, provinces and cities, including a territories importer tool that automatically creates frontiers based on color textures.

 

– Customize the map as you wish, change textures or water/fog color, add textures to provinces or countries, or color fill them, …

 

– Mount Points support. Define your own strategic / landmarks with location, type and custom attributes over the map to easily use them during the game for positioning units, buildings, control zones, …

 

– Tickers/banners support. Add scrolling / blinking messages over the map easily.

 

– Calculator. Convert from lat/lon to plane coordinates and vice versa.

 

In addition to all of these awesome features, the asset comes with:

 

– Comprehensive documentation (59 pages manual).

– 19 demo scenes plus Youtube sample videos showing key features.

– 100% C# source code.

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