Unity Asset – World Map Strategy Kit
Unity Asset – World Map Strategy Kit
It includes great visual appealing features that are complex to implement to provide you a AAA kickstart in developing your game:
– Game viewport with 3D surface mesh for terrain with customizable/realtime height, infinite horizontal scrolling (world wrap) and gorgeous effects (water, coast foam, buoyancy effect, frontier lines, PBS based, …)
– Cloud layer with animated drop shadows over terrain.
– Artistic and animated Fog of war with simple API to clear fog over a zone of control, country or province.
– Path-finding engine based on A* algorithm for unit movement. Assign terrain capabilities to your units and they will automatically take the optimal path.
– Highlighting system for selecting countries and provinces.
– Hexagonal grid optimized for low vertex count and highest frame rate.
– Line drawing system with animated dashing line support to show routes, throwing arcs, on-terrain paths, …
– Custom attributes for countries, provinces, cities, mount points, grid cells and game units. JSON support.
– Day/night cycle.
– Optional minimap for quick navigation.
– Smooth runtime switching between 2D and 3D viewport mode (demo scene 15)
– Easy to use and documented API for units positioning, selection and movement over the map (locations based either on lat/lon, plane/2D coordinates or country/province/city names).
– WGS84 datum real world cartography included, no internet connection required.
– Includes frontiers of +4400 provinces, +7100 cities and +240 countries.
– Cities are classified on normal cities, regional and country capitals.
– Dynamic country labelling with adaptive text to the terrain.
– Map Editor for creating or modifying countries, provinces and cities, including a territories importer tool that automatically creates frontiers based on color textures.
– Customize the map as you wish, change textures or water/fog color, add textures to provinces or countries, or color fill them, …
– Mount Points support. Define your own strategic / landmarks with location, type and custom attributes over the map to easily use them during the game for positioning units, buildings, control zones, …
– Tickers/banners support. Add scrolling / blinking messages over the map easily.
– Calculator. Convert from lat/lon to plane coordinates and vice versa.
In addition to all of these awesome features, the asset comes with:
– Comprehensive documentation (59 pages manual).
– 19 demo scenes plus Youtube sample videos showing key features.
– 100% C# source code.