Unreal Engine – Bamboo Valley

VIEW DEMO

Technical Details

Most of the assets come with 4k PBR-calibrated textures. However, to comply with the default texture streaming budget, they are LOD-biased to 2k resolution.

Features:

PBR Materials: Yes

Photogrammetry-based Assets: Yes

Texture Size : (26) sets of 4k textures for rocks and cliffs

(1) sets of 2k textures for one of the cliffs

(1) sets of 4k textures for bamboos

(4) sets of 4k textures for grasses

(4) sets of 4k textures for terrain layers

(1) sets of 2k textures for rock detail tiling

Collision: Yes, automatically generated

Vertex Count: Around 4k to 10k triangles for most of LOD level 0 meshes

LODs: Four LOD levels auto-generated by the engine

Number of Rock/Cliff Meshes: 27

Number of Rock/Cliff Material Instances: 27

Number of Rock/Cliff Textures: 81

Number of Rock/Cliff Master Materials: 2

Number of Foliage Meshes: 16

Number of Foliage Material Instances: 5

Number of Foliage Textures: 11

Number of Foliage Master Materials: 2

Number of Terrain Material Instances: 1

Number of Terrain Textures: 12

Number of Terrain Master Materials: 1

Please note that river related assets in the “Demo” folder are only for display purpose. They are default engine content.

Supported Development Platforms: Windows, Mac, HTC Vive, Oculus

Supported Target Build Platforms: Windows, Mac, HTC Vive, Oculus

DOWNLOAD FROM HOT4SHARE.COM
DOWNLOAD FROM SYNCS.ONLINE