Unreal Engine – Drivable News Van

Based on Unreal’s default vehicle system. News van model with damage morph targets, lights and doors.

Skeletal mesh is correctly rigged with proper bone scales and bone naming.

Video preview: rel=”nofollow” target=”_blank”>https://youtu.be/CO3jc10ojzU

Number of Skeletal Meshes: 3 (1x News Van, 1x Van, 1x Roof Attachment)

Rigged: Yes

Average Triangle Count: 50357

LODs: Yes

Number of Textures: 18

Texture types: BaseColor, Normal, Occlusion Roughness Metallic (ORM)

Texture Size: 2048×2048 and 4096×4096

Technical Details

Features:

  • Two models: News Van and Van without roof attachment.
  • Drivable and rigged
  • Doors
  • Damage morph targets
  • Coloring of the vehicle can be changed in the material.
  • Amount of dirt on the body can be changed in material.
  • Front, rear, brake, reverse and blinker lights.
  • Custom collision for skeletal meshes.
  • Interior

Number of Blueprints: 1

Input: Keyboard Input, rel=”nofollow” target=”_blank”>DefaultInput.ini

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: rel=”nofollow” target=”_blank”>https://drive.google.com/file/d/1QwycZhgxdhQMhLJRFViULN5MUmLLXksw/view?usp=sharing

Important/Additional Notes: