Unreal Engine – Frank Whip Female

rel=”nofollow” target=”_blank”>Promotion Video

A female character who uses a whip-transformed sword.

Sword 1’s female character and body type are similar,

but it is unknown whether they will be perfectly compatible.

(Proportions are different)

Sword was separated and animated.

It can be aligned to the right hand of a character

such as Mannequin if necessary.

[Update]

+ rel=”nofollow” target=”_blank”>Whip Weapon – Idle Pose : Whip was re-skinned according to Idle Pose.

Technical Details

Features:

  •  All motion was made at 60 FPS.
  •  Run and Walk do not actually move.
  •  Since it was made based on Epic’s female Mannequin, it can be a bit unnatural when applied to men.
  • Weapon animations were also separated. It can be attached to the character’s right hand through ‘r_hand_Align’.
  • Mannequin Female is included, so you can check compatibility with Unreal’s default Skeleton.

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of Animations

–Whip Female : 85

–DMan : 3

–Whip Weapon : 32

–Mannequin Female : 85

Animation types (Root Motion/In-place)

Number of Characters: 4

Supported Development Platforms:

–Windows: (Yes)

–Mac: (Yes)

Documentation: rel=”nofollow” target=”_blank”>Anim Sheet

Important/Additional Notes: Run and Walk are designed not to actually move.