Unreal Engine – Industrial Electrical Utility

This project includes modular electrical conduits, different lights and lamps, electrical panels, power boxes and pipes to connect them. This pack also includes an example map with assets assembled together for reference.

You can find full list of meshes in the screenshot gallery.

Technical Details

Features:

  • Custom collision primitives
  • Secondary UVs for lightmaps
  • Multiple custom LODs (up to 5) for each mesh
  • Multiple material variations, including ON and OFF materials for lights and electrical panels
  • Material instances for controlling emissive color and value for lights
  • Baked Occlusion, Roughness, Metallic, and Normal Maps from High Poly meshes
  • Example map with assembled props
  • Light Function materials for some lights

Texture Sizes: smallest -256×256, largest – 4096 x 4096

Scaled to Epic skeleton: Yes

Collision: Yes, Custom

LODs: Yes, Custom

Number of Meshes: 160

Number of Materials and Material Instances: 72

Number of Textures: 81 ( including normal maps and packed occlusion+roughness+metallic )

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows