Unreal Engine – Polar Sci-Fi Facility

Preview: youtu.be/YKlJWGACyZg

Modular science fiction facility with a grand mountain range vista. This package hosts a wide variety of particle effects (avalanche, snow, sparks, and more) , decals, architecture meshes, props, and vista meshes. Instance materials allow you to customize surface properties such as tint, roughness, emissive, and others to your liking.

If you choose to use the polar facility for your project, please share your results with me! These are two projects I would like to showcase that are using this environment pack.

Project Showcases:

Warhammer 40k Space Marine Scene – Monoville

ARVE Error: Mode: lazyload not available (ARVE Pro not active?), switching to normal mode




Coreupt Game Prototype – ToyeticConcepts

ARVE Error: Mode: lazyload not available (ARVE Pro not active?), switching to normal mode




Gray Fox vs Genji – Round Table Studios

ARVE Error: Mode: lazyload not available (ARVE Pro not active?), switching to normal mode




Technical Details

Number of meshes: 52
Triangle Counts: Architecture meshes average at 600 triangles, props range from a simple crate that is 28 triangles to the most complicated detail mesh at 6348 triangles. Vista meshes and high detail meshes have LODS.
Collision: Meshes have proper collision for exception of vista meshes, wires, broken glass, and very small rocks which have no collision.
Number of Materials: Total 110 (includes instances)
Number of Textures: 60 (breakdown below)
32×32: 1
512×512: 20
1024×1024: 11

2048×1024: 2
2048×2048: 15
4096×4096: 11
Number of Particle Actors: 27
Platforms Tested: Windows