Unreal Engine – Post Apocalyptic City

Post-Apocalyptic city comes with over 100 Static meshes (Corrugated metals, Pipes, etc.) and 40 Master Materials to construct your desired Corrugated environment.

Video : rel=”nofollow” target=”_blank”>https://www.youtube.com/watch?v=RjJfLHhfLsA&feature=youtu.be

Video made by VerumBit : rel=”nofollow” target=”_blank”>https://www.youtube.com/watch?v=lLI9mTzIMCs

Artstation link : rel=”nofollow” target=”_blank”>https://www.artstation.com/artwork/N5g3Jg

rel=”nofollow” target=”_blank”>https://www.artstation.com/artwork/YabX9b

Technical Details

Features:

  • Post-Apocalyptic City is an Environment made with modular assets inside Unreal Engine 4. all assets are game-ready.
  • This Project comes with over 100 Static meshes (Corrugated metals, Pipes, etc.) and 40 Master Materials to construct your desired environment.

This package includes:

  • Modular corrugated wall set, with Customizable Material (color, roughness, size) and advanced vertex paint (Rust, paint, oil/dirt)
  • Metal set (including stair, guard rails, and X-beams)
  • Pipe set with customizable Material (color, roughness, size) and vertex paint (Rust, paint)
  • Spline Blueprint with supporting tileable static meshes (road, pipe, rope, power-line) to create your desired path 
  • A package of unique assets including Fuse box, Debris, Woods, Barrel, Wrecked car, Power line/Light post, Fabrics, Water tanks, Tyre, Bottles, etc.
  • 3 different lighting levels including Midday, sunset, and night
  • A complete demonstration scene (showcase) using all of these assets and features

Texture Sizes:

  • 64 (1)
  • 256 (2)
  • 512 (1)
  • 1k (7)
  • 2k (82)
  • 4k (32)

Vertex Count: 50 – 5700

Collision: Yes, Auto Generated

LODs: Yes, Auto Generated

Number of Meshes: 108

Number of Materials and Material Instances: 92

Number of Textures: 127

Supported Development Platforms: Tested on Windows (Other platforms should work but not tested)

Supported Target Build Platforms: PC