Unreal Engine – rdLODtools

Promo Video: rel=”nofollow” target=”_blank”>Here (note: assets in video are not included)

Stess Test Video: rel=”nofollow” target=”_blank”>Here (note: assets in video are not included)

Website with Manual, Tutorials and more: rel=”nofollow” target=”_blank”>Here

rdLODtools is a UE4 plugin that resides in the Static Mesh Editor. It allows you to easily create Billboard and Planar LODs from 2 to 32 polygons. Billboard LODs can have up to 64 frames in a FlipBook giving a full, 360 degree view (or a range) of the mesh in just 2 or 4 triangles. 

Running rdLODtools over your meshes can speed up rendering by huge factors. These LODs can fill out your city buildings, Power/Light Poles, trees and foliage while also reducing your framerates.

Mesh Types that rdLODtools is most useful for are things such as:

  • Trees
  • Foliage
  • Sky Scrapers and tall buildings
  • Powerline Poles
  • Traffic Lights
  • Traffic Signs

Please note that often you will need to manually adjust the colors of your mesh – this is made easy by incorporating adjustment values in the LODs material instances.

Technical Details

Features:

  • Create 2/4 triangle, multi-angle Billboard LODs
  • Create 2-32 poly planar LODs
  • Complete color customization
  • Speed up your Scenes by huge amounts
  • Easily remove any or all but 1 LOD

Code Modules: rdLODtools (Editor)

Number of Blueprints: 0

Number of C++ Classes: 5

Network Replicated: No

Supported Development Platforms: Windows,Linux

Supported Target Build Platforms: Any, Editor only plugin

: rel=”nofollow” target=”_blank”>Here