Unreal Engine – [SCANS] Abandoned Factory Buildings – Day/Night Scene

Fly-through: https://youtu.be/KF_GxS1NTA8

Walk-through: https://youtu.be/T01PHyUa0g8

Abandoned buildings in the middle of the old factory. Scene contains high detailed objects like modular elevations, contains bricks, pipes, pallets, trash-bags and many more to build such a district. Most assets was build base on photogrammetry technique and properly optimized and hand tweaked to work in real-time scenes on UE4. There were prepared two lighting setup day and night. This pack includes mannequin by Epic Games for presentation

!!! Update 3 – 03.2021

new 80 meshes based on existing content, which will not only allow you to build interiors but also allow you to build levels easier, more modularly, even create additional floors.

!!! Update 2 – 01.2020

-new updated day-map with basic simple interiors to present what is possible with only this content

-we change some namespace to fix problems with too long file paths.

-we change mipmaps behaviour. Right now textures should be sharp again

-more pre-build sets

-now foliage by default use lightmaps

-many small improvements.

Update 1 – 08.2019 (details on screenshot) 

Check our other products here based on scans: https://www.unrealengine.com/marketplace/en-US/profile/Scans+Factory

Technical Details

If you run our project with movie template and have “out of memory” message please write to us.

Features:

  • Demo scene included – two lighting setup (day/night) and overview map
  • 4 sets of elevation (38)
  • Storage Containers (2)
  • Chimney (2)
  • Gas Cylinder (1)
  • Pipe variations (3)
  • Loading Ramp
  • Wood Pallets (13)
  • Curbs (3)
  • Metal Supports (4)
  • Cables (3)
  • Roofs (7)
  • Ground Concrete (6)
  • Concrete Plates (2)
  • Tracks (2)
  • Manhole (1)
  • Trash bag (1)
  • Lamp (1)
  • Wood Spool (1)
  • Bricks (6)
  • Backgrounds (5)

Texture Sizes:

  • 4096 for larger objects
  • 2048 most props
  • 1024 small props
  • Terrain: 1024×1024

Collision: Yes

Vertex Count: 4 – 11,711 triangles

LODs: Yes, Auto generated

Number of Meshes: 110

Number of Materials and Material Instances: 127

Number of Textures: 189 (Color, Normal, Occlusion, Roughness, Metallic, Emissive)

Intended Platforms: Desktop, Console, VR

Platforms Tested: Windows PC (should work with others)