Unreal Engine – Shifter

Unreal Engine – Shifter
rel=”nofollow” target=”_blank”>UE video preview
rel=”nofollow” target=”_blank”>Test epic skeleton
Mail: [email protected]
Rigged Low-poly game ready model
Feature:
- 10 Face blend shapes/morph target
- Separate mesh parts
- Rigged with Epic Skeleton.
Polycount:
Character
- Polygons: 9156
- Vertices: 10579
- Triangles: 17696
Skull
- Polygons: 1332
- Vertices: 1675
- Triangles: 2526
Pants
- Polygons: 646
- Vertices: 789
- Triangles: 1285
Blouse
- Polygons: 333
- Vertices: 416
- Triangles: 664
Horns1
- Polygons: 1110
- Vertices: 1244
- Triangles: 2216
Horns2
- Polygons: 520
- Vertices: 602
- Triangles: 1002
Horns3
- Polygons: 1308
- Vertices: 1712
- Triangles: 2576
Horns4
- Polygons: 644
- Vertices: 770
- Triangles: 1286
Horns5
- Polygons: 984
- Vertices: 1246
- Triangles: 1922
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: –
Animation types (Root Motion/In-place):
Number of characters: 1
Vertex counts of characters: 10579
Number of Materials and Material Instances: 33
Number of Textures: 87
Texture Resolutions: (512×512,1024×1024,2048×2048,4096×4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: –
Important/Additional Notes: –
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