Unreal Engine TYPE-A Star Fighter with Cockpit and Arcade Flight v4.25

TYPE-A Starfighter

The TYPE-A Starfighter is an original light star fighter featuring sharp lines and astonishing detail, inspired by the classic starships from the 70s and 80s sci-fi movies. Ready for action!

This spaceship is a ready-to-fly detailed game asset that uses PBR. The TYPE-A Starfighter was created following the very same asset creation pipeline used by the most advanced AAA Game Studios, resulting in an astonishing high-quality game model. This game asset package also includes a VR-READY cockpit interior with detailed 3D knobs, buttons, switches and screens. All customizable. Joystick and Throttle also included and animated

WATCH THE TYPE-A TRAILER ON YOUTUBE

All exterior and interior details use mesh decals, making the TYPE-A Starfighter super-easy to customize. Just open the included PNG files on your favorite photo editing software and change logos, symbols and markings!

It’s easy to dramatically change the looks of the TYPE-A Starfighter by creating any combination of the included Material Instances with different colors and finishes, or create your very own look by customizing a material instance yourself!

Last but not least, this game asset package also includes a fully featured arcade flight model. This means the ship flies, fires lasers and you can also switch between first and third person views. The flight code is entirely done in

Blueprints, so it’s easy to follow and understand what’s going on under the hood.

Technical Details

Features

  • 1 AAA Starfighter model
  • Advanced arcade flight model with firing.
  • VR-READY cockpit with instruments, joystick and throttle.
  • Easy to customize and create new colors and shaders
  • 1 curated PBR material collection with 8 variations
  • 15+ textures, 8+ PBR shaders

Scaled to Epic Skeleton: Yes

Rigged: Yes

Animated: Yes

Number of Characters: One spaceship

Vertex Counts of Characters: Aprox. 70k

Texture Resolutions: Various texture sizes, from 256×256 to 2048×2048

Number of Meshes: 1

Number of Materials and Material Instances: 37

Number of Textures: 25

Supported Development Platforms: PC, Mac, Linux.

Supported Target Build Platforms: PC, most VR Headsets and consoles.

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