Unrealengine Landscape Smart Material

Apply the material instance to any landscapes. First layer will texture the entire landscape automatically. On top of that, you can also paint manually with other layers.

All foliage is distributed procedurally using “Grass Tool” and “Procedural Foliage Spawner”.

Not that Grass Tool does not support collision.

Features

• Surface customization through material instance parameters

• Controllable distance based landscape tessellation

• Auto slope material

• Apply to landscapes of any size

• Automatic whole landscape texturing

• Procedurally accumulated snow

• Dampen landscape according to snow accumulation

• Ability to paint landscape layers manually

• Heightmap based layer blending

• Custom plug and play functions

• Paintable landscape layers

• 2D Mist Planes

• Grass Types

Technical Details

PBR: Yes

Texture size: Up to 4K

Supported Development Platforms: Windows

Supported Target Build Platforms: Windows

Documentation: No.

[1] Landscape

[25] Meshes

[15] Materials

[29] Material Instances

[15] Material Functions

[57] Textures

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