Unrealengine Public Hallway Pack

Use this modular kit to build your level from scratch – or simply use the library of props to add detail to an existing project.

This pack would be a perfect starting point for a variety of locations: school, hospital, office building, headquarters – the possibilities are endless.

Custom damage and grime sliders allow for integration into a wide variety of locales. These sliders can be controlled individually, or universally using a Material Parameter Collection.

Technical Details

Features:

  • Fully customizable material instances allow for control of: grime, damage, color, roughness, wall and floor patterns, and more.
  • Modular mesh pieces snap together for quick iteration.
  • Includes simple blueprints of assembled meshes for even quicker placement (ie, doors placed in door frames with correctly positioned pivot points).
  • Timeline animations for doors and light switches (ready for player interaction).
  • Forward Rendering now supported for Unreal Engine verions 4.20+ (see documentation)

Texture Sizes:

  • Mostly 2k textures, all resizable to suit your needs. A few smaller meshes use 512MB and 256MB textures for better texel density.

LODs: No custom LODs. (Most meshes have a relatively low triangle count; if LODs are needed, Unreal’s auto-generation works well).

Number of Meshes: 71

Number of Materials and Material Instances: 14 base materials, 56 Material Instances

Number of Textures: 140

Supported Development Platforms: Win, Mac, VR

Supported Target Build Platforms: Win, Mac, VR

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