Vertex Texture Baker – Unity
Vertex Texture Baker – Unity
Editor and runtime solution for baking textures inside a mesh per-vertex.
Supported texture types:
• Texture2D
• RenderTexture
• Cubemap
• Camera target texture (skybox, ambient lighting, etc)
• Lightmap
Editor tool allows baking up to 8 textures inside mesh vertex buffers (vertex color, uv0 – uv7, normal, tangent) and inside any channels of them.
Run-time API adds extension methods to the Unity target=”_blank”>Mesh class which return per-vertex baked textures as a color[] array.
All render pipelines are supported.
Before purchasing, check target=”_blank”>documentation for better understanding how this tool works and what limitations it has.
Asset is already included in the target=”_blank”>Amazing Tools Bundle.
Note:
Scripts are packed in dll.
Have questions? target=”_blank”>Forum.
Support and bug report: [email protected]
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Supported Unity versions:
• Unity 2019.4, 2020.3, 2021.3 and 2022.3 LTS versions are fully supported.
• Unity alpha and beta versions are never supported.
• Unity ‘tech release‘ versions are not officially supported.
Home Page: _https://assetstore.unity.com/packages/tools/utilities/vertex-texture-baker-199788