Blueprint Mesh Extractor – Unreal Engine

This tool allows to break Blueprint Actors on separate Static Meshes Actors.

Easy to use – Right-click on the blueprints and select Blueprint Extraction option.

Features:

Extract Static Meshes from Blueprint Actor placed on level

Extract Child Actors

Saving components transform and material settings after extracting

Bulk extractor from multiple Blueprints at once

Code Modules:

BlueprintMeshExtractor: Editor

Number of Blueprints: 0

Number of C++ Classes: 1

Network Replicated: No, Not needed

Supported Development Platforms:

Windows: Yes

Supported Target Build Platforms: Windows

Supported Unreal Engine Versions
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