Blueprint Mesh Extractor – Unreal Engine

Blueprint Mesh Extractor – Unreal Engine
This tool allows to break Blueprint Actors on separate Static Meshes Actors.
Easy to use – Right-click on the blueprints and select Blueprint Extraction option.
Features:
Extract Static Meshes from Blueprint Actor placed on level
Extract Child Actors
Saving components transform and material settings after extracting
Bulk extractor from multiple Blueprints at once
Code Modules:
BlueprintMeshExtractor: Editor
Number of Blueprints: 0
Number of C++ Classes: 1
Network Replicated: No, Not needed
Supported Development Platforms:
Windows: Yes
Supported Target Build Platforms: Windows
Supported Unreal Engine Versions
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