Basic Landscape Layers Material – Unreal Engine

Basic Landscape Layers Material – Unreal Engine
Landscape Material for Unreal Engine 5.6+ with 4 included layer setups and instructions for adding additional layers
Each layer can contain a Base Color texture and optionally include:
An ORM texture for Ambient Occlusion, Roughness, and Metallic masks
A Normal map texture
A Displacement map
All layers have basic controls including:
Texture Scale
Saturation, Brightness, Contrast, and Tint
Strength values for each mask
Optional Texture Bombing to break up tiling and make the texture look more natural
This material is easy to use with megascans and is intended to be an easy way to use the texture painting functions in Landscape mode.
Technical details:
Number of Materials: 1
Number of Material Instances: 2
Number of Textures: 16
Texture Resolution: 2048×2048
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Supported Unreal Engine Versions: 5.6
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