Base Mesh Female – Unreal Engine

Base Mesh Female – Unreal Engine
The base grid of my model is “Marta”. In addition to the main body, there is a body divided into parts, with a detached hairstyle. The model has a ponytail physics simulation set up.
Features:
Rigged to Epic Skel
Added bones:
breast, eye, earrings, hair.
Supported Unreal Engine Versions
4.26 – 4.27 and 5.0 – 5.4
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