Hexasphere Grid System – Unity

Hexasphere Grid System – Unity
Hexasphere Grid System is a high performance spherical grid system. It leverages texture arrays and geometry shaders to provide optimal generation and runtime performance allowing hundreds of thousands of tiles.
Features:
Wireframe, Shaded and combined styles (shaded + wireframe).
Bevel effect.
Per tile color and texture.
Extrusion with customizable height and gradient colors.
Interactive: highlight tiles with cursor, drag/rotate and zoom sphere, fly to a given tile.
Fast and easy to use path-finding functions to get the optimal path between any two tiles.
Group cells to define different type of surfaces for path-finding purposes.
Smart Edges options hides edges on adjacent tiles with same material.
HeightMap texture support with option to use a separated water mask. Earth and water mask textures provided.
Version: 6.6.1