Decalery – Unity

Decalery – Unity
Features:
Decals and receivers of any geometric shape.
Lit and lightmapped decals. Decalery supports both built-in and Bakery lightmaps (including SH, MonoSH and Volumes).
Deformable decals on skinned meshes.
Decal shaders (mitigating Z-fighting and more) for URP, HDRP and the built-in render pipeline.
A variety of techniques for runtime decal spawning.
Trail-like runtime decals for e.g. skidmarks.
Version: 1.10
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