Decalery – Unity

Features:

Decals and receivers of any geometric shape.

Lit and lightmapped decals. Decalery supports both built-in and Bakery lightmaps (including SH, MonoSH and Volumes).

Deformable decals on skinned meshes.

Decal shaders (mitigating Z-fighting and more) for URP, HDRP and the built-in render pipeline.

A variety of techniques for runtime decal spawning.

Trail-like runtime decals for e.g. skidmarks.

Version: 1.10

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