Lizardman Berserker – Unreal Engine

Lizardman Berserker – Unreal Engine
Features:
Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)
Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.
The jaw can be opened with the additional jaw bone
The Tail have additional bones
You can mix the Body colors separately
Material Instance for Armor and Axe to change color
Supported Unreal Engine Versions
4.19 – 4.27 and 5.0 – 5.6
(Visited 29 times, 1 visits today)