Lizardman Berserker – Unreal Engine

Features:

Rigged with Epic Skeleton (no retarget needed, rigged with UE4 Mannequin Skeleton)

Separated Skeletal Meshes for all parts, you can easily add or remove any part of the armor.

The jaw can be opened with the additional jaw bone

The Tail have additional bones

You can mix the Body colors separately

Material Instance for Armor and Axe to change color

Supported Unreal Engine Versions
4.19 – 4.27 and 5.0 – 5.6

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