Chinese Ancient Guard – Unreal Engine

Chinese Ancient Guard – Unreal Engine
Note when purchasing: Additional clothing and bones have no physics simulation effects. For extra bones, please check the binding details below. It is recommended to use the Kawaii plugin for better results
Contents include
A refined character model
Fully bound UE5 bone hierarchy
ARKit blend shapes
Groom hair
Demo character and animation blueprint
Third-person demo animations
Detailed description
Polygon count
Guard: 125,362
Guard_head: 6,872
Rigging
The rig is based on UE5 bones, with an additional bone named “ChineseGuard” added
The main hierarchy remains unchanged
Created in Maya without the use of plugins
Blend Shapes
Perfectly fixed 52 ARKit blend shapes converted from Metahuman
Tested for facial capture using Live Link Face
Suitable for live streaming
Textures
A total of 77 textures
49 basic or functionally necessary textures
13 head textures
5 sets totaling 15 clothing textures
Supported Unreal Engine Versions
5.8