Spline Mesh Tool – Modular Path Builder – Unreal Engine

DEMO VIDEO

Spline Mesh Tool – Modular Path Builder is a user-friendly tool for working with splines, allowing you to quickly place and edit static meshes.
Designed specifically for level designers to speed up development and simplify the creation of complex structures.
With flexible settings, the tool helps efficiently arrange repetitive environment elements, ensuring precision and ease of use.Also for demonstration I made a separate material instance Wireframe and used it on meshes. It is in the folder Demo – Materials.

Features:
Dynamic Spline Mesh Creation – a convenient tool for generating and editing spline meshes in real time.
Flexibility & Customization – ability to modify materials, segments, curvature, and mesh deformations.
Automatic Collision Generation – support for custom collisions for physics and interactions.
Number of Blueprints:
Main Blueprint Actor: BP_SplineMesh.
User BP Support: easily extendable functionality via Blueprints.
Input:
Supported input methods:
Keyboard + Mouse (for editing and manipulation in the editor).
Gamepad (optional, if in-game control is required).
Network Replicated:
No (but can be adapted for networked gameplay if needed).
Supported Development Platforms:
Windows: Yes
Supported Unreal Engine Versions: 5.5 – 5.8

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