Horse Configurator Plug and Play – Unreal Engine

DEMO VIDEO

COMPLATE RIDING SYSTEM
Body types with smooth morph controllers – Heavy, Skinny, Arabian.
Customizable parts – Mane, Tail, Feet Hairs, Saddles(Optional SaddlePads) HeadGears, Reins.
Material System

Body
1 Base Material (7 Solid Colors) + 7 Customizable Skins
Feet hair colors – can use their own custom color or automatically copy the body material color.
Dirt – 3 Layers of smooth Dirt Ovelay Option
Sweat-wet effect with smooth control
Head And Feet has different Markinig system with any color control

Saddles And Headgears
Saddles – All saddles and HeadGears has skin masks Option with 4 different customizable colors. Also Dirt channel

FULLY COMPLATE LOCOMOTION SYSTEM
A complete locomotion system with all core animations included.
Available in both With Rider and Without Rider versions.
Includes extra behaviors (Looped and One Shot Animation)
Grazing
Angry emote
Rearing
Kicking (different positions)
Sitting down
Laying down
Swimming
And etc….. ”See the Videos for more details”

Sound System
Per-animation sound design – every animation has its own unique sounds.
Over 270 real-world sound FX included
Four-layer audio system for almost all animations:
Footstep Hard – stone, wood, solid ground.
Footstep Soft – grass, dirt, sand.
Equipment – saddle, reins, tack movement.
Main Layer – Breathing, Swimming, Snoring, Hoof Nailing, and more.
All sounds are practically recorded and layered for cinematic quality.
Flexible system – Mute or change each Sound layer Volume

UI & Controls
Top UI buttons: Camera Reset, Lighting Toggle (Studio / Sunlight). And Music ON/OFF
BUTTONS for Playing WITHOUT Rider and Without RIDER
The Main Project was done on Unreal Engine 5.4, But in files You can find also 5.6 Version.

Technical details:
Number of Unique Meshes: 27
Vertex Count: Body+Eyes+Mouth+FaceHairs – 12060 Verts
Collision: Yes,Custom
LODs: No
Rigged: Yes
Rigged to Epic or MetaHumans Skeleton: No
If rigged to the Epic or MetaHumans skeleton, IK bones are included: No
Number of Characters: 1
Vertex Counts of Characters: Body+Eyes+Mouth+FaceHairs – 12060 Verts
Saddles – 5937, 14499, 7199, 7418, 11173
Animated: Yes
Number of Animations: TOTAL – 170, Horse – 91, Rider – 79
Animation Types (Root Motion/In-place):
Number of Materials: 7
Number of Material Instances: 14
Number of Textures: 89
Texture Resolutions: (2048 – 4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Unreal Engine Versions, 5.4 (Main), 5,6:

Important/Additional Notes:
KEEP ENABLED PLUGINS; SkeletalMeshModelingTools, AnimationLocomotionLibrary, Water

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