Apparatus v1.9.1

DEMO VIDEO

Have you dreamt about developing your Unreal games ECS-style? The data-driven workflow has finally arrived to Unreal Engine in its full versatile glory. Introducing – the Apparatus!

FEATURES
A complete Unreal Engine integration of the data-driven workflow. Both C++ and Blueprint development is supported.
Performance-targeted GC-less linear data of structs or high-level components with inheritance support (or even both).
Semantically-safe multi-threading support.
Versatile including and excluding subject filtering in the mechanics.
Multiple details of the same type on a single subject are allowed. All of the available detail combinations are processed.
Secure built-in networking functionality.
Dedicated user experience touches for some clear reading, validation and overall ease of use.
Many performance optimizations: caching, fast bit-array lookups, CPU cache-locality, manual belt assignment.
Thoroughly documented API with a dedicated manual.

MODULES
ApparatusRuntime
ApparatusUncooked
ApparatusEditor

Asset version: 1.9.1 (4.27)

Original_Link_https://unrealengine.com/marketplace/en-US/product/apparatus

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