Arbor 3 – FSM & BT Graph Editor

DEMO VIDEO

Received the Excellence Award & Unity Award at the 2nd Unity Asset Contest Japan.
Arbor is the editor extension asset of the node graph that can be intuitively create a state machine and behavior tree!
By using Arbor, visualize the progress of the game and the behavior of enemy AI!
Programmers : You can create a new behavior script that can be used by designers.
Designers : You can make a game intuitively just by combining behaviors previously created by programmers.

Features:
– FSM & BT based visual scripting.
– Simple editor that can be intuitive
– Support to the script that can be expanded as well as MonoBehaviour.
– Can be coded behavior freely according to game logic.
– Can be assigned multiple scripts in a single state.
– Combinations of explosively increasing behavior can be easily realized with only minimal scripts.
– A simple calculation can be realized on a graph by a data slot and a calculation node.
– More than 400 built-in Behavior scripts.
– The source code is all C#. All source code is included.

Asset version: 3.8.8

Original_Link_https://assetstore.unity.com/packages/tools/visual-scripting/arbor-3-fsm-bt-graph-editor-112239

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