Blueprint Generator Ai – Kibibyte Labs (Engine Assistant)

DEMO VIDEO

Yes, you heard that right. Generate Blueprints using AI.
This project has been a labor of love for over a year and a half. As a solo developer, I took it from a simple idea, through early concepts, to a working prototype. Now it’s in beta release. The journey hasn’t been easy, but it’s been full of valuable lessons that helped shape the product into what it is today.
While AI-powered Blueprint generation is the core feature, there’s much more to explore. Check out the product pictures to see what’s possible. And this is just the beginning. I have many exciting features coming soon

Features:
Fast Generation: Functions are generated in just 5–10 seconds
Cost-Efficient: Use the Gemini API for free, or get up to ~3,300 function generations per $1 with OpenAI
Source Code: The full source code is available for transparency and educational purposes. Sharing, making it public, reselling, or redistributing in any form is strictly prohibited and will result in legal action
User-Friendly: Easy to use with clear and well-written documentation
Actively Maintained: Regular updates with new features and improvements
Structs and Enums: The AI automatically creates Structs and Enums it needs
The AI is able to answer in any language! Besides English, you can change the UI language to French, German, Russian, Spanish, Korean, Japanese, Simplified Chinese & Traditional Chinese. For AI answers you can choose any language you want

Disclaimer:
This plugin is not affiliated with, endorsed by, or sponsored by OpenAI or Google in any capacity. It communicates with the OpenAI and Gemini APIs solely through standard HTTP requests based on the user’s input.
An active OpenAI or Google account is required, along with an API key. Please be aware that API usage is a paid service subject to the pricing, terms of service, and privacy policies of the respective provider (OpenAI or Google). Users are fully responsible for any costs incurred.
The plugin does not include, host, or provide any AI models itself. Instead, it sends user prompts to the selected AI service (OpenAI or Google Gemini) and processes the AI-generated responses inside Unreal Engine. This enables the generation of Blueprints, code, or other Unreal Engine content based on the AI’s output. The plugin acts purely as an interface that transforms AI responses into usable assets or tools within Unreal Engine.
AI-Generated Content Warning:The output generated by the AI may be incorrect, incomplete, unpredictable, biased, offensive, or harmful. The user is solely responsible for reviewing, testing, and validating any AI-generated content (including code, blueprints, or text) before using it in any project. The developer of this plugin assumes no liability for any damages, losses, or issues arising from the use of AI-generated content.
This is a beta release. Bugs, errors, or crashes may occur. Users are encouraged to report any issues encountered during use.
A comprehensive setup tutorial is included to assist with obtaining and configuring API keys.

Technical details:
Code Modules: KibibyteLabs, Editor
Number of Blueprints: 0
Number of C++ Classes: 8
Supported Unreal Engine Versions: 5.2 – 5.6

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