BoneToPix – 3D & Bone Animation To Pixel-Art Converter – Unity

Why use it:

Frame-by-frame pixel-art animation si HARD. Spending entire days animating simple characters with short animations is common.

BoneToPix provides a streamlined alternative to traditional frame-by-frame pixel-art animation, enabling you to effortlessly create dynamically lit pixel-art animations in a fraction of the time. With BoneToPix, you can easily convert your simple 3D models and animations into captivating sprite animations with just a single click.

Features:

⭐Clean Results With A Single Click

💡 Automatic Generation of Normal Maps for Dynamic Lighting

🎨 Auto-Generate A Palette, Or Apply A Hand-Made One

🌈 Includes The Palette Editor Asset – Edit Sprite Palettes On The Fly, Even During Animations. Includes Palette Mapping & Palette Reducing Modes

👾 Customizable Toon Shader With Dithering Support

⭕ Configurable Unlity Outlines, in Any Color

✨ Magically Generates Animation Clips, An Animator & A Material Based On Your Preferences

🖼️ Convert Single-Frames Of Multiple Objects At The Same Time, Creating Complete Environments

📐 Support for Any Output Size & Resolution

🧪 Customizable & Tweakable

🥧 Options To Bake Lighting Directly Into Albedo Texture

💾 Full Source Code Included

✔️ Output Sprites & Shader Compatible With URP And Built-In Render Pipelines

Join us on the BoneToPix Discord!