Bound Horror Framework – Unreal Engine

A modular Unreal Engine framework for horror, story-driven, and atmospheric games

Bound Horror Framework is a plug-and-play foundation designed to help you build horror and narrative-focused games faster, without locking you into a specific gameplay style
It provides a collection of interconnected systems that work together out of the box, while still remaining flexible and easy to extend

Whether you’re creating a small indie horror experience or a larger story-driven project, Bound Horror Framework gives you the core systems you need so you can focus on atmosphere, gameplay, and storytelling

1.3.0 UPDATE | February 24th 2026

Added a new Transition Widget for smoother level transitions

Fixed several issues on the demo level

Fixed two packaging errors affecting project builds

Framework Features

Dynamic footstep system

Advanced lighting system

Multiple light setups

Light switches

Breaker system

Event system

10+ built-in event types

Supports chained and scripted events

Save & load system

Autosave included

Interaction & inspection system

Door & key system

Persistent, saved states

Player movement system

Light switch & event triggers

Flashlight system

Internal Dialogue system

Popup / notification system

Main menu & pause menu

Health system

Deathscreen and respawning

Supported Unreal Engine Versions
5.7

Home Page

DOWNLOAD FROM HOT4SHARE.COM

DOWNLOAD FROM SYNCS.ONLINE

(Visited 140 times, 1 visits today)